Out of Many / Many More

Make the Internet Harder

The internet is too easy.  Sorry: too broad; let me use a scalpel on my point.  The way we design and define interaction online is too simple.  It’s limiting our concept of a connected world and is preventing the kind of breakthroughs that make this medium so exciting.

We are barely connected now.  Look past all the signal noise from the most popular sites online and you see a lot of people talking to walls.  They are clicking instant polls, commenting on random posts and stalking their high school crushes.  The accessibility of information (absolute and relative, important and not important) is eating our time and streamlining our thoughts.  The connections that were once celebrated – I can chat with someone in Bangalore right now! – are hollow and short.  We, the world, the known intelligent Universe are all speaking more English.  We are all thinking the same thoughts, accessing the same kind of information.  This is because it is too easy.

The internet is full of failure on the development level.  It is full of broken start-ups and incomplete revolutions.  What about failure on a different level.  Can a user fail when making a comment on a blog post?  Can a person fail a tweet?  Currently we consider failure in terms of content.  You might miss the point of a post and your comment will reflect that to an embarrassing level.  You might tweet a link to a Nevada bordello to the wrong crowd.  Those are embarrassments for sure, but are they failures in the same way as Betamax?

A failed startup begets an improved startup.  That doesn’t guarantee success – it just leads to improvement.  Who cares about success – I want more improvement.  Does a failed comment mean improved discourse?  Does an inappropriate tweet lead to improvements or simply to reticence?  Does that make it better?

What is the point of web-based interaction?  I know: that’s way way too broad.  Consider specific examples.  My employer considers extra comments on articles an enhanced interactive experience.  The more buttons we add to a page, the more interaction we offer to the user.  But why?  What are we creating with those buttons?  At this point, the comments on an article represent a separate and completely unrelated aspect to the original content.  The applications we add to the page should be considered tools to the user-base.  The community uses those tools to create an experience that cannot otherwise be duplicated.  It also cannot be explained.  A proper interactive experience is to the user what a good moderator is to a discussion.  The moderator keeps the discussion lively and draws from it points that would not have been made and could not necessarily have been predicted.

I will continue this conversation in other posts.  I am painting with the broadest strokes imaginable here on accident.  This discussion will return to specific examples.  Look out next for the online language learning breakdown.  There is an important component missing from this market that needs to be launched.

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